This course offers a comprehensive introduction to Object-Oriented Programming (OOP), structured into three main chapters.
Chapter 1 lays the foundational knowledge, exploring the core concepts of OOP, the evolution from procedural to object-oriented programming, and the basics of modularity and code reuse. It also introduces Java programming, covering types, control structures, classes, methods, and memory management.
Chapter 2 delves into encapsulation, detailing different visibility levels, the principles of data and code encapsulation, and their implementation in Java including access control and static members.
Chapter 3 focuses on inheritance and polymorphism, discussing class hierarchies, the subtleties of single and multiple inheritances, and the nuances of method overloading and overriding in Java. The chapter also emphasizes the role of abstract classes and interfaces in building flexible and modular software systems.